


The game is based on modern knowledge of human mind mechanisms, so that puzzles influence player's emotions and his perception of the game. Game is played from first person perspective and consists mainly on exploring abstract locations and solving puzzles. The finished product is much longer, more complex and better polished than the prototype modification.Īntichamber is a project that escapes simple classifications.

After the release of the UDK (Unreal Development Ki) toolkit, the author was able to develop the whole thing to the level of a full-scale commercial production. The project started life as a mod for Unreal Tournament 3 called Hazard: Journey of Life. Have Antichamber.Antichamber is an indie psychological puzzle game developed virtually entirely by Alexander Bruce alone. Give your brains a break from regular shooters and give them something more interesting to process. A complex mind game that will find fans among art lovers and regular gamers alike. This game is more than just another first-person Portal-inspired puzzle game that appeals to critics using its artistic value. Witness a deep psychological experience with mind-bending challenges that will make you question your sanity and your knowledge about everything you know about how a game works. The main objective is that you never know what to expect in the next step you make.

Set inside a vibrant, minimal, Escher-like world, Antichamber is a brain-teaser psychological exploration game where obstacles are a matter of perception and geometry and space should follow unusual rules. Antichamber is a single-player first-person puzzle-platform adventure video game developed by Alexander Bruce. If you love hardcore puzzle games done with style, then this is the game for you.
